This list is for reference only. Other application also may have GPU or CUDA support. We cannot guarantee compatibility with all existing software. Ask developer for more information regarding GPU support.
You can find the list of GPU-accelerated applications from Nvidia here »
- Apple Final Cut
Final Cut Pro X uses the GPUs for effect previews and rendering, so you can work with richer projects in real time.
GPU utilization also enables faster optical flow analysis, RED RAW processing, and “Send to Compressor,” as well as background exporting, allowing you to deliver projects while editing.
FCPX 10.3/10.3.1 has a known compatibility issue on Macs with AMD graphics at the moment. We are waiting for a fix from Nvidia and Apple. A temporary solution is to install FCPX 10.2.3.
- Adobe After Effects CC
Rendering on the GPU
GPU-accelerated ray-traced 3D renderer (CUDA on specific graphics cards)
Fast Draft mode and Hardware BlitPipe (OpenGL with somewhat stringent requirements)
OpenGL swap buffer (OpenGL with looser requirements)
More details »
- Adobe Photoshop CC
30 effects in Mercury Graphics Engine
- Adobe Premiere Pro CC
Mercury Playback Engine for real-time video editing and accelerated rendering
Accelerated effects (see full list below)
- Adobe SpeedGrade CC
- Autodesk Maya
Increased model complexity
- Avid Media Composer
Faster video effects
Unique stereo 3D capabilities
- Avid Motion Graphics
- Blackmagic DaVinci Resolve
Real-time color correction
DaVinci is able to use both the 2013 Mac Pro's internal AMD FirePro GPUs and external NVIDIA GPUs simultaneously. DaVinci Resolve 12.5.4, has ‘manual’ GPU selection mode in the Preferences > Video I/O and GPU > GPU Selection Mode
There are check boxes next to the GPUs so you can select all or some of them to do the OpenCL rendering.
Thanks to Rob-ART, Mad Scientist (firstname.lastname@example.org), http://barefeats.com for sharing this information.
- OTOY Octane Render
Faster rendering using CUDA
- RED REDCINE-X
Support for 2 GPUs
- RED Giant Effects Suite
- RED Giant Magic Bullet Looks
Faster preview and rendering
- SONY Vegas Pro
Faster video effects and encoding
- The Foundry HIERO
- The Foundry NUKE & NUKEX
- The Foundry Mari
Increased model complexity at interactive rates
Notes for Adobe Premiere, After Effects:
- Encoding to an export format is done by the CPU, not the GPU.
- Frame rate changes, frame blending is done by a suitable video card, for instance exporting to 24P from 29.97i or 60P. Here there is a clear performance gain from the video card.
- Scaling is also helped by hardware MPE, for instance going from 4K to HD or from HD to SD. Again a clear performance gain.
- Rendering for preview is helped by the video card (for accelerated effects).
- RED, Arri and Cinema DNG all support GPU debayering and a good video card shows its value here (CC only).
Note that the list of "supported cards" by Adobe is completely irrelevant, out-of-date and incomplete.
The only thing that matters is that the video card has at least 1 GB of dedicated VRAM available.
For CS6 the 'hack' may be necessary to enable hardware MPE (for NVIDIA cards only).
For CC that is no longer necessary.
List of the effects and transitions that can be accelerated by CUDA in Adobe Premiere:
Black & White
Brightness & Contrast
Color Balance (RGB)
Color Pass (Windows only)
Eight-Point Garbage Matte
Fast Color Corrector
Four-Point Garbage Matte
Garbage Matte (4, 8, 16)
RGB Color Corrector
Sixteen-Point Garbage Matte
Three-way Color Corrector
Track Matte Key
Dip to Black
Dip to White
List of the additional effects and transitions that can be accelerated by CUDA in Adobe Premiere: